Magnus Benediktsson and Krieg Deepstone traveled to Vesturheim on horses funded by Chief Ingolffson.
Magnus and Krieg visited Cranewing’s Arcane Artifacts and Relics and interviewed the owner regarding Sverrir Steinsson. Cranewing knows and is friendly with Steinsson, who would often purchase spell components for divination. The missing agent would often go out on boats. Steinsson was also known to meet Gelfem, an arcanist, at Cranewing’s, as well as at The Burning Whistle with other friends. Cranewing last saw Steinsson about a month ago; he noticed nothing peculiar.
Magnus and Krieg visited The Burning Whistle and asked after Gelfem. Vinsson advised them to return after 9 p.m. In the meantime, Magnus and Krieg obtained a room at the Vesturheim Inn, and then proceeded to explore the town. Afterwards, they returned to The Burning Whistle and met Gelfem, Ehrnik and Annar. The friends thought that Steinsson had gone on an expedition, as he often would. Steinsson liked to go to the islands and collect sea shells. Steinsson also liked trinkets, and would often buy and sell from Annar. None of them knew of Agent Lyvia. Annar suggested that Magnus ask Cranewing who was taking Steinsson on his island expeditions.
Magnus and Krieg were ambushed by men on horseback with crossbows upon their exit from The Burning Whistle. After surviving the attack, the two returned to the Inn and slept with watches.
In the morning, Magnus and Krieg checked out of the Inn and again visited Cranewing’s. Cranewing described the appearance of the boat that Steinsson often hired for his excursions. Magnus and Krieg proceeded to the docks and identified the boat, captained by a nervous, dark-skinned man named Licus. Licus revealed to the agents that he often took Steinsson to The Teeth; Steinsson liked fishing, sea shells, and sea creatures. The man’s excursions were spread out over the islands, and he was always alone. It had been about a month since Licus had last seen Steinsson; he noticed nothing peculiar. Steinsson’s last excursion had been to Hundertooth, where he collected shells and did some fishing. Regarding the recent uptick in piracy, Licus said that he had had some friends killed, but no trouble personally.
Magnus and Krieg hired Licus to take them to Hundertooth, an island near to Hexturtooth, the largest island in the Teeth. The voyage took about an hour. Exploration revealed many shells, horseshoe crabs, and the like. While walking the perimeter, the agents met Eira Gunnarsoddter. She was an acquaintance of Steinsson, and had accompanied him on his expeditions to the islands (despite Licus reporting that Steinsson was “always alone”). The two would often collect ritual components together. Eira last saw the missing agent approximately six weeks ago and noticed nothing peculiar; she did, however, state that Steinsson was often secretive and aloof. Eira was from the capitol and traveled as a battlefield medic; she then lived in Fallcrest.
With respect to piracy, Eira reported that there is an abandoned fortress on Hexturtooth where she often saw small junks patrolling. Eira agreed to accompany Magnus and Krieg to Hexturtooth to investigate. Licus reluctantly agreed to take the party to the island under cover of darkness. According to Eira, most of Hexturtooth is bordered by cliffs; as such, they would need to disembark on the east side, which is likely patrolled.
The party returned to Vesturheim and rested. They left for Hexturtooth a couple of hours before dawn and slipped into the east side between regular patrol boats. Licus instrcuted the group that he would return two hours after sundown and wait 30 minutes. If no one came to him, he would repeat this the next day. However, after that, he would not return.
Magnus, Krieg and Eira disembarked on a long beach, heavily populated with dunes. Above them loomed a tree-crowned cliff. They headed north, staying close to the foot of the cliff. Very quickly, a patrol boat passed close to the beach and announced that the three had been spotted from the fortress. The party stayed hidden and the junked continued on its way. Continuing on, the group came to a wide, marshy beach and discovered an animal trail. They followed the trail to a river, which led them uphill further inland, into the cover of woods and closer to the fortress.
Eventually, the party came to a waterfall in a clearing at the base of an 80-foot cliff. Discovering a cave, the group entered and were attacked by stirges by a dung-pile. After the encounter, the party exited the cave and rested by the waterfall. Further exploration of the cave revealed nothing.
Magnus, Krieg and Eira continued to journey southeast for about 900 yards when they discovered another animal trail. This they followed uphill to another clearing with another cave mouth. Another animal trail led out of the clearing to the south. The cave was large and full of boulders. Entrance into the cave revealed and interior cave mouth, which led into a small side passage with a pool of brown water. Here the party encountered a large group of vicious bats (see Daddy-bat). Further exploration of the cave-within-a-cave revealed only human remains, rocks, and dung.
The party returned to the clearing to rest.